Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960M   (ID=0x139b)
    Vendor:   NVIDIA
    VRAM:     1995 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.735 seconds
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\MONSTER\Desktop\Rites of Passage FİNAL\RoP_Data\Managed\Boo.Lang.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.865573 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.143502 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 374.
Total: 0.250510 ms (FindLiveObjects: 0.030030 ms CreateObjectMapping: 0.011023 ms MarkObjects: 0.199952 ms  DeleteObjects: 0.007602 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.462770 ms

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 386.
Total: 0.314754 ms (FindLiveObjects: 0.032691 ms CreateObjectMapping: 0.013304 ms MarkObjects: 0.250890 ms  DeleteObjects: 0.015965 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.455405 ms

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 15720.
Total: 2.204419 ms (FindLiveObjects: 0.857210 ms CreateObjectMapping: 0.166500 ms MarkObjects: 1.077310 ms  DeleteObjects: 0.101876 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 14d0 -> priority: 1 
  Thread -> id: 2be8 -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.732002 ms

Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 403.
Total: 1.235827 ms (FindLiveObjects: 0.028510 ms CreateObjectMapping: 0.017486 ms MarkObjects: 0.239866 ms  DeleteObjects: 0.949204 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.272178 ms

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 392.
Total: 0.273699 ms (FindLiveObjects: 0.012924 ms CreateObjectMapping: 0.009503 ms MarkObjects: 0.225041 ms  DeleteObjects: 0.025849 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.337182 ms

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 4577.
Total: 0.591874 ms (FindLiveObjects: 0.118222 ms CreateObjectMapping: 0.039914 ms MarkObjects: 0.409028 ms  DeleteObjects: 0.024328 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.366737 ms

Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 369.
Total: 0.547018 ms (FindLiveObjects: 0.070705 ms CreateObjectMapping: 0.011023 ms MarkObjects: 0.203753 ms  DeleteObjects: 0.260394 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.299168 ms

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 395.
Total: 0.266856 ms (FindLiveObjects: 0.015205 ms CreateObjectMapping: 0.011784 ms MarkObjects: 0.218959 ms  DeleteObjects: 0.020527 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.416250 ms

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 28001.
Total: 2.699738 ms (FindLiveObjects: 1.046139 ms CreateObjectMapping: 0.179805 ms MarkObjects: 1.437301 ms  DeleteObjects: 0.035732 ms)

(0.2, 0.8, 0.1, -0.6)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.9, 0.4, -0.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

(0.2, 0.8, 0.1, -0.6)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.9, 0.3, -0.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Quad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Target (1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at UnityEngine.Component.get_tag () [0x00000] in <filename unknown>:0 
  at AddForce.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

(0.2, 0.8, 0.1, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.8, 0.3, -0.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

(0.2, 0.8, 0.0, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.8, 0.3, -0.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Quad
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Target
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at UnityEngine.Component.get_tag () [0x00000] in <filename unknown>:0 
  at AddForce.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

(0.2, 0.8, 0.2, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.8, 0.5, -0.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

(0.2, 0.8, 0.1, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.8, 0.4, -0.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Icosphere.009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Target (3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at UnityEngine.Component.get_tag () [0x00000] in <filename unknown>:0 
  at AddForce.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

(0.2, 0.8, 0.2, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.7, 0.5, -0.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Cylinder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(0.2, 0.8, 0.2, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.7, 0.5, -0.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Cylinder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(0.2, 0.8, 0.2, -0.5)arrowPos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

(-0.7, 0.5, -0.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Look rotation viewing vector is zero
 
(Filename:  Line: 82)

Target (2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

UnityException: GameObject has undefined tag!
  at (wrapper managed-to-native) UnityEngine.GameObject:get_tag ()
  at UnityEngine.Component.get_tag () [0x00000] in <filename unknown>:0 
  at AddForce.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.610026 ms

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 347.
Total: 0.727203 ms (FindLiveObjects: 0.028130 ms CreateObjectMapping: 0.015205 ms MarkObjects: 0.228082 ms  DeleteObjects: 0.455405 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.330719 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 364.
Total: 0.238726 ms (FindLiveObjects: 0.010643 ms CreateObjectMapping: 0.008743 ms MarkObjects: 0.201853 ms  DeleteObjects: 0.017106 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.316274 ms

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 357.
Total: 0.272178 ms (FindLiveObjects: 0.025849 ms CreateObjectMapping: 0.011023 ms MarkObjects: 0.214777 ms  DeleteObjects: 0.019767 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.322736 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 380.
Total: 0.287384 ms (FindLiveObjects: 0.037633 ms CreateObjectMapping: 0.008363 ms MarkObjects: 0.234925 ms  DeleteObjects: 0.006082 ms)

